To play this scenario single player, just load it up like normal.

For multiplayer, you must have the two humans set as player 1 and player 2. Set a computer team for players 3-6 (that's a total of four computer players). Players 1 and 3 should ally, and players 2 and 4 should ally. Players 5 and 6 are the "bank" and are irrelevant. I recommend that you set lock teams on and that you play without the map being revealed. Everything else should be default.

This scenario is recommended only for population caps of 100 and lower. The reason is that you start with enough housing to feed 110 people, and it is not possible to build more houses.

Any comments or bugs? Please let me know: Red@Night.org

There might be two version of this scenario out. The one made on Jan 21, 2000 is the newest. It fixes one bug and tweaks the game balance a bit, as well as adding a requested feature.

How the game works:
You start with a King and one of each military building. You already have all upgrades for your civ. You also have 1000 of food, wood, and gold, and a market. You will never get peasants so keep in mind that all damage done to a building is PERMANENT. Once you lose a building, it's gone for good.

Every 90 seconds of game time, you will receive an additional 400 food and 250 wood. Losing your King does not end your game because every 5 minutes you will get a new King (you can have up to four Kings at a time).

There are three points on the map that you must control to get gold. One near your town, one in the middle, and a point at your enemy's town. To collect the gold, have your King stand right between the little torches at one of the three zones. The zone by your base will give you 10 gold every 12 seconds. The zone in the middle will give you 25 gold every 10 seconds. Holding your enemy's zone will get you 60 gold every 10 seconds! If you have more than one King, you can dominate more than one zone at a time.

Use your buildings to produce military units, and destroy your enemy's town. Once you have eraticated your opponent, you win! You dont need to kill the Banks' units or your enemy's ally.